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Monster Hunter Freedom 2 Review

SkooBoi gives it 86%


Pansies beware! Monster Hunter is not for the faint of heart and requires not only endurance but also mental stability. If you aren’t prepared for the experience then Monster Hunter: Freedom could be having you for dinner. Monster Hunter Freedom recaptures the experience that emanates from the console counter-part and further improves upon the game mechanics. Now instead of being a wussy at home, you can go out publically and let the world know…you fear dinosaurs.

Just starting up the game I had to go through a few mental checks to make sure I was fit to start such an adventure. Monster Hunter: Freedom is a very engrossing game and can knock a person down if they aren’t properly prepared. I highly suggest reading through the manual and going through the book within your character’s home to help with your knowledge. Believe me, the game is not very easy for someone new to the series but with the proper amount of preparation, you can take down a beast.

Monster Hunter: Freedom is actually not an entirely new game but rather a port of Monster Hunter G for the PS2. Though there’s nothing to be sad about as the game was fully and properly ported with the addition of several new missions to strengthen the single-player. The catch is that infrastructure mode has been removed with ad-hoc being used as a supplement. It still isn’t too shabby as the single-player guarantees at least 20-30 hours of gameplay. Even outside of the missions, you can visit the Konoko farm to check up on your feline friends or just chat around town.

The PS2 version made use of both analog sticks with the right-analog for controls of your attack. It’s pretty obvious that this isn’t possible on the PSP so the attack button has been supplemented to Triangle and Circle. This in itself is a welcome addition as it makes attacking monster much more intuitive and easy compared to using a right-analog stick. The lack of shoulder buttons has also been remedied by having a tap of the shoulder button situating the camera behind your character. Holding down the L-shoulder will access your inventory. Not too ingenious of a band-aid but it works and doesn’t have many issues with it.



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