Japan’s Wierdest Games You’ll Never Play
11.22.07

Segagaga
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Set in the year 2025, the story depicts Sega with only a 3% share of the market. In Ota, Tokyo (where Sega was first set up in Japan 1951), the company forms Project Segagaga: a plan to save SEGA from its main competitor, the evil DOGMA (Which is clearly intended to be Sony, Sega’s biggest competitor at the time). As part of Project Segagaga, Sega takes two teenagers TarÅ Sega (Sega Taro) (the player’s character) and Yayoi Haneda (Haneda Yayoi), and employ them to guide Sega to the top of the market. The game features cameo appearances from Sega characters past and present such as Alex Kidd and Sonic the Hedgehog. The game also references things associated with Sony’s PS1 and PS2. Several hidden games are parodies.
Via Wiki
Chance For Release Outside Japan: 0%
Game Center CX
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Cosmic Gate, Haguruman, Guadia Quest, Rally King, and Star Prince all look and play like old school games from the 8-bit era but in all actuality they are completely new. Even better is the fact that you play as a retro video game show host who sucks at playing these games but you must play them to entertain your fans.
Chance For Release Outside Japan: 1%
The Idolm@ster
Yes, that is the correct spelling and yes it is in English in Japan.
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The game follows the career of a producer who works for the fictional 765 Production studio and has to work with a selection of nine prospective pop idols (one of them is a pair of identical twins).
The Idolm@ster has been credited with making Japan’s ratio of Xbox Live sign-ups to the number consoles sold the highest in the world.[1] Over four times as many Microsoft points were sold on the date of The Idolm@ster 360 release as on the date before it.[1]
The XBox 360 release includes additional songs not included in the Arcade version, as well as a 10th idol to work with.
Chance For Release Outside Japan: 0%
Roommania #203
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Roommania #203, developed by Sega’s Sound Team, puts you in the role of a god. The game revolves around using your powers to influence Neji Taihei, a male student, to perform certain actions inside his room. Similar to watching someone’s life through a webcam, the game sets several cameras around Neji’s room, and you move your cursor onto different items to “ping” them. This is how you affect or inspire Neji’s actions. For instance, pinging a PC on the desk may influence Neji to approach the PC and start an Internet chat. You can ping an object by hitting the controller button, and this is exhibited onscreen through Ping-Pong-like balls being thrown toward an object. If the ball bounces back with a yellow color, it means that the action has an effect on Neji, while gray balls inform you that you haven’t affected him at all. The screen also shows a table that contains Neji’s next few actions. You will know whether he is about to turn on the TV or perhaps grab a drink of water. This is pretty helpful, because the more you ping a particular object, the more likely it is that the object will appear in the table, and you will know that the pings have influenced his actions.
Chance For Release Outside Japan: 0%
Princess Maker Series
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Princess Maker is a collection of Life Simulation games released in Japan. The point is to raise a daughter to the age of 18 years old.
Via Fansite
Gameplay
Princess Maker 4 Trailer
PSP Port Website
Chance For Release Outside Japan: 0%
While many of these games won’t be released outside Japan you can still import them and use readily available translation guides to try them out if you’re an adventurous importer.
Hit up Play-Asia if you’d like to get any of these games cheap.
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