Lair Review | GameBrink.Com

Lair Review

08.30.07

I like this post!

Doing a quick search on GameBrink I came up with 54 separate posts containing screens or video of Lair in action. Looking at all this media I can’t help but wonder how it all went so horribly wrong. I mean there have even been positive impressions at several game conferences for this beast and yet the final release is one of the largest steaming piles I’ve ever had to endure. After failing many of the missions an insane amount of times I headed to the bathroom for some relief only to realize that my latest bowel movement was more fun than the “game” I had been playing. I don’t think that’s ever happened to me before. I guess there’s a first time for everything unfortunately.

Read The Full Review

1 Comment »

  1. Not saying this game is perfect, but uh, u must suck. because i havent failed any of the missions so far, and the controls are very responsive. Learn 2 Use the sixaxis, and then u’ll have fun.

    Major issue for me in the game is the lack of any cursor and the targeting system.

    I believe they fixed the mission objective problem for the most part, as now it tells you more clearly and in some cases the targeting system locks onto the objective aswell.

    Comment by Shrouds — August 31, 2007 @ 7:34 pm

Leave a comment

(required)

(required)


Subscribe to GameBrink